While much of Time For the World’s focus has broadened to be about redesigning work at human scale, and most of the public talks I’ve done over the last six months or so have emphasized this, I realize that I’ve posted very little about it so far. Paradoxically, that’s because work redesign has become so important to our efforts and thinking that it’s taking us a long time to write it all up how we want to. But I want to share some thoughts with you now as we move toward making good work a way of life.
There’s an infinite amount of work to do, to repair the destruction we’ve wrought and build new life-sustaining and regenerating systems and structures. There are not an infinite number of ‘jobs’ to be had, let alone an infinite number of jobs being offered that don’t contribute to the wholesale destruction of our planet and its living communities. Reducing unemployment by bolstering a cannibalist economy is not a worthy goal.
In our experience with economic redesign work we’ve realized that it’s very easy to become heavily tool-focused, obsessing about accounting and currency design while forgetting to evaluate the ends to which we’re designing. We’ve seen a need to continually, explicitly draw attention and design principles to human and community outcomes, and only think about boosting economies if they’re providing good work. Even more important, we see a need to use economic tools to pull parts of life out of the transactional economy and back into the commons.
We’ve recently figured out some ways we can combine various tools and approaches – namely, a cooperative ownership structure, principles of co-production and commons governance, project facilitation training and support combined with timebanking, price-based mutual credit and cooperative saving/lending/investment models – to build a system that pools and allocates resources as an engine for generating and rewarding good work.
Good work should be fun and creative. Good work should provide the opportunity for people to do what we’re passionate about, or simply enjoy, or enable us to take a slower pace if we choose. A good system will create incentives for people to contribute to their communities and commons in the ways that play to their strengths. Peer support in co-productive networks will provide guidance in making cooperative decisions and carrying out successful projects that help people to fulfill their goals, sharing successes and failures for mutual learning along the way.
We think we can design this by doing it. We’ve set up a bare-bones Mutual Aid Network so we can commission work from each other in building an infrastructure, offering each other time credit to start and working toward adding broader resource pooling and exchange mechanisms. And I’ll be meeting with people around the country, during my Sharing Economy Tour, to hammer out legal issues, financial structures, potential partnerships, and learn ways people would like to apply this thinking in the field. We’d love for you to help shape this if you’re interested. Start by signing up at the Mutual Aid Network and we’ll collectively take it from there.
Much more to come